2026-05-11 14:35:34 +08:00
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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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2026-05-15 17:35:07 +08:00
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using Microsoft.Extensions.DependencyInjection;
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2026-05-11 14:35:34 +08:00
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namespace Avalonia_Services.Core
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{
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2026-05-15 17:35:07 +08:00
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[Flags]
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public enum EndpointHostTarget
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{
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Api = 1,
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Pc = 2,
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All = Api | Pc,
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}
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2026-05-11 14:35:34 +08:00
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/// <summary>
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/// 单个端点定义。
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/// </summary>
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public class ServiceEndpoint
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{
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/// <summary>路由路径,如 "api/wData"</summary>
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public string Pattern { get; init; } = string.Empty;
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/// <summary>HTTP 方法(GET/POST/PUT/DELETE)</summary>
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public string HttpMethod { get; init; } = "GET";
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/// <summary>端点名称(用于 OpenAPI / 日志)</summary>
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public string? Name { get; set; }
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/// <summary>OpenAPI 分组标签。</summary>
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public string? OpenApiTag { get; set; }
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/// <summary>OpenAPI 摘要。</summary>
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public string? OpenApiSummary { get; set; }
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/// <summary>OpenAPI 描述。</summary>
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public string? OpenApiDescription { get; set; }
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/// <summary>OpenAPI 请求体类型。</summary>
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public Type? OpenApiRequestType { get; set; }
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/// <summary>OpenAPI 200 响应数据类型。</summary>
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public Type? OpenApiResponseType { get; set; }
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/// <summary>端点处理器</summary>
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public Func<ServiceEndpointContext, Task<object?>> Handler { get; init; } = _ => Task.FromResult<object?>(null);
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/// <summary>该端点专属的过滤器(按顺序执行)</summary>
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public List<IEndpointFilter> Filters { get; init; } = new();
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/// <summary>是否需要鉴权</summary>
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public bool RequireAuthorization { get; set; }
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/// <summary>鉴权策略名</summary>
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public string? Policy { get; set; }
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/// <summary>允许访问该端点的角色。多个角色满足任意一个即可。</summary>
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public List<string> Roles { get; } = new();
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/// <summary>端点挂载的宿主。默认 API 和 PC 都挂载。</summary>
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public EndpointHostTarget HostTarget { get; set; } = EndpointHostTarget.All;
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/// <summary>
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/// 设置端点名称(Fluent API)。
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/// </summary>
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public ServiceEndpoint WithName(string name)
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{
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Name = name;
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return this;
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}
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public ServiceEndpoint WithOpenApi(
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string tag,
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string summary,
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string? description = null,
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Type? requestType = null,
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Type? responseType = null)
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{
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OpenApiTag = tag;
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OpenApiSummary = summary;
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OpenApiDescription = description;
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OpenApiRequestType = requestType;
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OpenApiResponseType = responseType;
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return this;
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}
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/// <summary>
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/// 标记端点需要登录。
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/// </summary>
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public ServiceEndpoint RequireAuth()
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{
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RequireAuthorization = true;
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return this;
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}
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/// <summary>
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/// 标记端点需要指定角色。多个角色满足任意一个即可。
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/// </summary>
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public ServiceEndpoint RequireRoles(params string[] roles)
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{
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RequireAuthorization = true;
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Roles.Clear();
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Roles.AddRange(roles.Where(role => !string.IsNullOrWhiteSpace(role)).Select(role => role.Trim()));
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return this;
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}
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/// <summary>
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/// 只挂载到 Avalonia-API。
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/// </summary>
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public ServiceEndpoint ApiOnly()
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{
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HostTarget = EndpointHostTarget.Api;
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return this;
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}
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/// <summary>
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/// 只挂载到 Avalonia-PC。
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/// </summary>
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public ServiceEndpoint PcOnly()
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{
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HostTarget = EndpointHostTarget.Pc;
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return this;
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}
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public bool SupportsHost(EndpointHostTarget host)
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{
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return (HostTarget & host) != 0;
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}
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}
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/// <summary>
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/// 端点集合 —— 所有端点的注册中心。在 Avalonia-Services 中统一配置。
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/// </summary>
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public class ServiceEndpointCollection
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{
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/// <summary>所有已注册的端点</summary>
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public List<ServiceEndpoint> Endpoints { get; } = new();
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public IEnumerable<ServiceEndpoint> ForHost(EndpointHostTarget host)
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{
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return Endpoints.Where(endpoint => endpoint.SupportsHost(host));
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}
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/// <summary>作用于所有端点的全局过滤器</summary>
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public List<IEndpointFilter> GlobalFilters { get; } = new();
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/// <summary>
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/// 注册一个端点。
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/// </summary>
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public ServiceEndpoint MapGet(string pattern, Func<ServiceEndpointContext, Task<object?>> handler)
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{
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return AddEndpoint(pattern, "GET", handler);
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}
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public ServiceEndpoint MapGet<TService>(
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string pattern,
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Func<TService, ServiceEndpointContext, Task<object?>> handler)
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where TService : notnull
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{
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return MapGet(pattern, CreateServiceHandler(handler));
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}
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/// <summary>
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/// 注册一个 POST 端点。
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/// </summary>
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public ServiceEndpoint MapPost(string pattern, Func<ServiceEndpointContext, Task<object?>> handler)
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{
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return AddEndpoint(pattern, "POST", handler);
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}
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public ServiceEndpoint MapPost<TService>(
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string pattern,
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Func<TService, ServiceEndpointContext, Task<object?>> handler)
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where TService : notnull
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{
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return MapPost(pattern, CreateServiceHandler(handler));
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}
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/// <summary>
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/// 注册一个 PUT 端点。
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/// </summary>
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public ServiceEndpoint MapPut(string pattern, Func<ServiceEndpointContext, Task<object?>> handler)
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{
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return AddEndpoint(pattern, "PUT", handler);
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}
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public ServiceEndpoint MapPut<TService>(
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string pattern,
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Func<TService, ServiceEndpointContext, Task<object?>> handler)
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where TService : notnull
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{
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return MapPut(pattern, CreateServiceHandler(handler));
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}
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/// <summary>
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/// 注册一个 DELETE 端点。
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/// </summary>
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public ServiceEndpoint MapDelete(string pattern, Func<ServiceEndpointContext, Task<object?>> handler)
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{
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return AddEndpoint(pattern, "DELETE", handler);
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}
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public ServiceEndpoint MapDelete<TService>(
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string pattern,
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Func<TService, ServiceEndpointContext, Task<object?>> handler)
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where TService : notnull
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{
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return MapDelete(pattern, CreateServiceHandler(handler));
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}
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/// <summary>
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/// 添加全局过滤器(作用于所有端点)。
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/// </summary>
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public ServiceEndpointCollection AddGlobalFilter(IEndpointFilter filter)
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{
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GlobalFilters.Add(filter);
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return this;
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}
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/// <summary>
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/// 通过匿名函数添加全局过滤器。
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/// </summary>
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public ServiceEndpointCollection AddGlobalFilter(Func<ServiceEndpointContext, EndpointFilterDelegate, Task> filter)
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{
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GlobalFilters.Add(new AnonymousEndpointFilter(filter));
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return this;
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}
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private ServiceEndpoint AddEndpoint(string pattern, string method, Func<ServiceEndpointContext, Task<object?>> handler)
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{
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var endpoint = new ServiceEndpoint
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{
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Pattern = pattern,
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HttpMethod = method,
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Handler = handler,
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};
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Endpoints.Add(endpoint);
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return endpoint;
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}
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private static Func<ServiceEndpointContext, Task<object?>> CreateServiceHandler<TService>(
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Func<TService, ServiceEndpointContext, Task<object?>> handler)
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where TService : notnull
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{
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return async ctx =>
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{
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var serviceProvider = ctx.Items["ServiceProvider"] as IServiceProvider
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?? throw new InvalidOperationException("ServiceProvider 未注入。");
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await using var scope = serviceProvider.CreateAsyncScope();
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var service = scope.ServiceProvider.GetRequiredService<TService>();
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return await handler(service, ctx);
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};
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}
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}
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/// <summary>
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/// 构建器 —— 提供 Fluent API 来配置所有端点。
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/// </summary>
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public class ServiceEndpointBuilder
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{
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/// <summary>
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/// 端点集合
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/// </summary>
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public ServiceEndpointCollection Endpoints { get; } = new();
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/// <summary>
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/// 鉴权服务(默认匿名)
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/// </summary>
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public IAuthService AuthService { get; set; } = new AnonymousAuthService();
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/// <summary>
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/// 配置端点(在此方法中调用 endpoints.MapGet 等)。
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/// </summary>
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public ServiceEndpointBuilder ConfigureEndpoints(Action<ServiceEndpointCollection> configure)
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{
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configure(Endpoints);
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return this;
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}
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/// <summary>
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/// 设置鉴权服务。
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/// </summary>
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public ServiceEndpointBuilder UseAuthService(IAuthService authService)
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{
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AuthService = authService;
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return this;
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}
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/// <summary>
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/// 构建最终的端点集合。
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/// </summary>
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public ServiceEndpointCollection Build()
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{
|
|
|
|
|
|
return Endpoints;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|